Why did FEModeler smooth all corners to create "Initial Geometry?"


It appears you have set the property "Tolerance Angle" too high. This is accessed via the tree button "Skin Detection Tool." This sets the maximum angle between elements before they are cut into separate faces. If you have set this value very high, for example >90 degrees, the result you obtained is correct (that was the case). The default value is 15 degrees.





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