KR269: What does 'Merge topology' mean and how is it different from add material?


Merge topology: Extrude, Revolve, Sweep, and Skin each have a property called Merge Topology. This property is a Yes/No combination box that gives you more control over feature topology. Setting the property to Yes will optimize the topology of feature bodies, while setting it to No will leave the topology of feature bodies unaltered.

Add material: You can apply five different Boolean operations when creating 3D features. `Add Material` is one of the Boolean operations available which, when selected, creates material and merges it with the active bodies in the model. This option is always available.





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