Double buffering display option creates graphics problems with OpenGL driver
When using OpenGL driver and Double Buffering display option, zooming in and out leads to "white-band" on the sides of the graphics window and heavy flickering. Three possible workarounds: 1. At the operating system prompt, set the following environment variable setenv HOOPS_DRIVER_OPTIONS "double-buffering" The problem will dissapear even when using OpenGL driver. OR 2. Change the driver to "x11" (2a) when starting FLUENT with the line command option fluent 3d -driver x11 OR (2b) within FLUENT session with the TUI command /display/set/rendering-options/driver x11 and then close all graphic windows and re-display. |
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